AYA Brand and Packaging

Sonoma Cannabis Company is a generational family farm with a respect for the land and a commitment to the community. They carefully craft their products to bring out the best from their hand tended crops in the valley of the moon. They came to us for a name, brand and packaging system that would reflect who they were and would speak to the broadening market of cannabis users.

After hearing their love for the land and passion for bring heath and healing to their customers lives I was inspired to look at the land and landed on the feeling of watching the milky way rise above their fields at harvest time. The graphic system is rooted in Northern California and speaks to the four main strains they grow.

Since launching the visuals have resonated with customers, and has won several design awards, including GD USA for packaging design and a HOW international award for identity, along with being featured on the Dieline as one of the top ten cannabis packaging systems.

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ProEXR File Description =Attributes= channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) Ambient Occlusion Output.A (half) B (half) G (half) R (half) Specular Shading Output.B (half) Specular Shading Output.G (half) Specular Shading Output.R (half) SweepAlpha.B (half) SweepAlpha.G (half) SweepAlpha.R (half)

ProEXR File Description =Attributes= channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 1919, 1079] displayWindow (box2i): [0, 0, 1919, 1079] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= Alpha OutputBack.A (half) Ambient Occlusion Output.A (half) B (half) G (half) R (half) Specular Shading Output.B (half) Specular Shading Output.G (half) Specular Shading Output.R (half)

AYA_Pack_Back   AYA_Pack_Insidebackground